News | Dualshock 4 only compatible with PS4 games on PlayStation 5

Sexretly, we hope you can use the trusty old DualShock 4 on the PS5, But unfortunately that's not the case. The PS4 controller only works with  backwards compatible PS4 games.

The Dualshock 4 controller only works with backwards compatible PS4 games on the PS5. That’s what Sony says in a Q&A on PlayStation Blog.

That means that the PlayStation 4 controller will not work with PlayStation 5 games, as “PS5 games must utilize the new capabilities of the DualSense controller.” This means the haptic feedback and adaptive triggers that should provide more immersion. Third party controllers also only work with PS4 games.

Sony also shares that the PlayStation Camera works on the PlayStation 5 for VR games. This requires a special adapter, which all PS VR users can obtain for free. Later, the company will let us know how the adapter will be distributed. Associated Move controllers are also supported.

The company will let us know what other accessories work on the PlayStation 5. Peripherals such as official racing wheels, arcade sticks and flight sticks work with PS5 and PS4 games. Sony’s own Platinum and Gold headsets and third-party headsets also work with a USB or 3.5mm connection on the PS5.

Finally, Sony mentions that not all accessories may be supported. The company therefore recommends consulting the manufacturer for each product if needed.

The PlayStation 5 will be released this fall. A price and release date are not yet known.


News | Ghost of Tsushima sells 2.4 million units in three days

Ghost of Tsushima has sold 2.4 million units worldwide within three days. This makes it the fastest-selling new Sony IP.

As revealed on Sony’s Twitter. That makes the game sell faster than Horizon Zero Dawn, the previous fastest-selling new Sony exclusive. It was recently announced that The Last of Us: Part 2 is currently the fastest-selling PS4 exclusive game ever, with 4 million copies sold in the opening weekend.

Ghost of Tsushima was released last week and got an 9,0 in our review.


News | New cinematic trailer for ghost of Tsushima revealed

A new trailer for Ghost of Tsushima has appeared on PlayStation's YouTube channel today.

This one-minute cinematic trailer does not use gameplay footage, but pre-rendered footage, which is often used for commercials as well. In the impressive video, the samurai Jin Sakai can be seen in various locations in Japan.

Ghost of Tsushima is set in Japan, at the time of the first Mongol invasion. As one of the last remaining samurai, the player must protect the country from this attack. The game is developed by Sucker Punch Productions, known for the Sly Cooper and Infamous games.

The game will be available on PlayStation 4 from July 17.


Review | The Last of Us: Part II

The Last of Us: Part 2 again did what it promised and is the most beautiful story ever told in a video game. This zombie game is not about zombies or Infected. This game is about people. The Last of Us 2 holds up a mirror to humanity. And the reflection is not a pleasant sight.

At the beginning of the game, the main characters from the first part, Ellie and Joel, live in Jackson. They are part of a group of people who act as a community against the dangers of the outside world. It’s quite a nice place to stay, with beautiful forests, a playground for the children and even electricity to charge your walkman. Ellie is having a good time here and even finds love in Dinah, but happiness in this world is always short-lived.

A drama unfolds, after which Ellie heads to Seattle for revenge. It is essentially a simple story, just like in the original. It is the human storytelling that takes The Last of Us 2 to an unprecedented level. Ellie, Dina, Joel and his brother Tommy, they are all credible people who may not make the perfect choices, but are pure in their intentions. They are all people. Real people. And they have to do really inhumane things. The fact that the voice acting and motion capture is on point as always really helps in bonding with your character.

All of this is acted extremely well. Ashley Johnson, in particular, can be awarded this year, because her Ellie is truly phenomenal, again. It’s a difficult task to combine such a tough character, which eliminates strong opponents as if it were nothing, with a sensitive woman who drags a lot of luggage. Fortunately, Johnson knows to strike exactly the right tone: fragile if necessary, bone breaking if possible.

The grim message of the game is extended to combat. Blood splatters around the place and screen, Infected are cleaved without mercy and the many finishers are shown relentlessly. After you injure the last enemy in an area, he begs on his knees for his life. That does not stop Ellie from still getting the job done with a baseball bat, or any other weapon for that matter. At least, if you make that choice. After all, you are and remain only human.

All that violence starts to gnaw at you as a player. It gets in your head. Naughty Dog clearly has that effect in mind. Human guards call each other’s names and become audibly nervous when they can no longer find each other. Dogs moan when hit by a Molotov cocktail. And just like you, Ellie has a hard time with that. Every gutted throat carves a scar on her soul.

Everything in this sequel serves the human aspect. No single game element escapes that eye for detail. Seattle is beautiful, but completely destroyed. Each abandoned house with its unique interior tells its own story about the residents. Ellie visits abandoned offices, banks, aquariums and hospitals, and they all have their own atmosphere. Sometimes you stand in wonder for five minutes in the dressing room of a theater, maybe at the dozens of unique costumes, maybe at the walls covered with posters of bands that have ever performed there. The music store filled with albums and posters of the latest releases, at least at that time.

There is hardly any UI to pull you out of that world. Screen info is rarely to be seen. The game inventively uses the environment to pinpoint the next target. Light, for example, shows you the way, or the sound of your next enemy. In a certain section you have to go west, and it is noted that you can follow the setting sun. It is a very natural way to play a game. Disturbing waypoints or mini-maps are a thing of the past.

For a linear game, The Last of Us: Part 2 offers a lot of freedom. Not only in the way you fight, but also in exploring Seattle. You do not have to enter many buildings, but if you don’t want to run out of ammunition, it is worth going on a looting trip. It’s not very exciting to open drawers and cupboards all the time in search of stuff and bullets, but that just goes to show that Ellie needs all the tools she can get. In addition, background information or exciting battles can often be experienced in these optional areas.

The game has negatives. It has happened a few times that a companion got in the way. These AI-driven companions sometimes even tap you out of cover, making you noticed by an enemy. The hint system can also be painful. With a loud sound, the game makes it clear that you can get a hint if you don’t know where to go, while you are still looting the rooms. Fortunately, you can completely disable that system.

It is hardly noticeable. All systems, environments and story elements merge seamlessly. The fluid combat with which you can improvise unhindered plays wonderfully. The eye for details drags you all along in the game world. But in the end it is mainly the story that makes the most impression. The Last of Us: Part 2 is a game about people even more than other games. This game tears you up with emotional scenes, impactful moments and a grim look at what it means to be human, regardless of the background.

Score:

9,5

+ Smooth combat.
+ Beautiful environments.
+ Excellent story and acting.
+ Allot of attention to the smallest details.

– Annoying hint system
– Artificial intelligence sometimes gets in the way


News | God of War studio is working with motion capturing

God of War developer SIE Santa Monica Studio is working in a motion capturing studio.

This is apparent from a tweet from Kim Newman, the narrative animator at Santa Monica Studio. The tweet contains a photo of her in a motion capture suit, and she reports that “it feels good to be in the suit again”.

These kinds of suits are used to record the movements of actors and then transfer them to a game. This is also done with the God of War, published in 2018.

Although Santa Monica Studio has not yet announced a new God of War, the photo seems to indicate that they are working on a new part in the Sony franchise behind the scenes. It is also possible that Santa Monica Studio is working on a different or new franchise. Santa Monica has already indicated that they have enough inspiration for a follow-up to God of War.


News | Upcoming PS4 accessory adds two buttons to DualShock 4

Sony is launching an accessory for DualShock 4 controllers next year that allows PS4 users to use two extra buttons.

The product is called the Back Button Attachment and fits under any DualShock 4 controller. The accessory has two buttons that can be set to act as, for example, an R1, R2, circle or triangle button. In addition, an OLED display is built in to provide information about the settings, which can also be used to switch between three profiles. The Back Button Attachment also includes an additional connection for a headset or headset. Sony announced this via their official PlayStation Blog.

In Europe, the accessory launches on February 14 for € 29.99.


News | Every enemy and character has a heartbeat in The Last of Us: Part 2

In The Last of Us: Part 2, every character and every enemy has a heartbeat.

Says Naughty Dog’s Anthony Newman in an interview with Polygon. The technique is not shown with a meter, but it does influence the gameplay.

Newman: “We have updated every facet of the game (compared to the original). One of the new elements is the audio. When Ellie sprints and then stops, you hear that she is breathing harder.”

He continues: “Behind the scenes this means that Ellie’s heartbeat goes up and down. He goes up when she sprints, when she attacks, when she sustains damage and in the presence of enemies. And that has an effect on the sound she makes during breathing. “

Next, Newman announces that every character and enemy in the game uses the same technique. Even the Clickers. “It’s incredible, because this way I could play a cat and mouse game even better with the Clickers and I understand them better through the sounds they make. And people do the same in terms of breathing and sprinting and so on.”

The Last of Us: Part 2 will be available on PlayStation 4 from February 21, 2020.


News | Death Stranding's BB voice will appear from controller

Hideo Kojima announces through a tweet that if you want you can hear the voice of BB through the Death Stranding BB-inspired controller.

BB is the baby that Sam carries with him while he travels. The limited edition PlayStation 4 Pro with Death Stranding theme was recently announced.
The PlayStation itself gets a black and white appearance with the familiar handprints on the top, and the game’s the name on the front.

The controller is inspired by the capsule in which Sam carries BB and so it becomes possible to hear BB’s voice through this controller, as if BB were in it.
It is unclear whether this feature is only available with this limited edition controller or whether other DualShock 4 controllers also play BB sound during the game.

Death Stranding will be released for PlayStation 4 on November 8.


News | The Last of Us Part II Arrives on February 21, 2020

The Last of Us 2 appears on February 21, 2020, Naughty Dog announced during State of Play. A new trailer has also been released with Ellie in the lead.

The exciting trailer shows Ellie and her girlfriend in a snowy area where she struggles with the cold and some clickers. We also see Ellie talking to Tommy, Joel’s younger brother.

This week Naughty Dog will also be showing the game to the media, which is likely to receive several different impressions of the game this week.

The Last of Us 2 was announced during PlayStation experience in 2016, after which the first gameplay images appeared in 2018. After a long silence, the PlayStation exclusive appears in the beginning of 2020.

Alongside the trailer, the various editions of the game were announced, including The Last of Us Part II Standard Edition, Special Edition, Digital Deluxe Edition, Collector’s Edition, and Ellie Edition. In collaboration with PlayStation, we worked hard to make sure these versions would be truly special by including content and items drawn from the game and its characters.

The Collector’s Edition, which includes a beautifully crafted 12” Ellie statue, a life-sized replica of Ellie’s bracelet, a custom SteelBook case, 48-page mini art book from Dark Horse, a set of six enamel pins, lithograph art print, and a set of five stickers. The Collector’s Edition also comes with a voucher for digital content, including a PS4 dynamic theme, a set of six PSN avatars, a digital soundtrack, and a digital version of the mini art book.

The Ellie Edition, which will only be available in the US, gives you all of the contents of the Collector’s Edition, plus a full-sized, fully functional recreation of Ellie’s backpack, an embroidered patch, and a 7” vinyl record featuring music from the original soundtrack. We’ll also have a Special Edition version that features the custom SteelBook case and all of the digital content found in the Ellie Edition and Collector’s Edition.

For those that prefer to go digital, the Digital Deluxe Edition is the option, which includes all of the digital content outlined above, as well as a digital copy of the Standard Edition. If you pre-order either of these versions on PlayStation Store, you’ll instantly receive a The Last of Us Part II PSN avatar featuring Ellie’s tattoo. Additionally, if you pre-order any edition of the game, you’ll also receive two in-game unlocks at launch:

  • Ammo Capacity Upgrade: Instantly unlock an ammo capacity upgrade for Ellie’s pistol.
  • Crafting Training Manual: Instantly unlock the Crafting Training Manual, which provides access to new crafting recipes and upgrades.


News | The Last of Us: Part 2 is in State of Play tomorrow

Not a real surprise, but nice to be sure after al this time.

Neil Druckmann from Naughty Dog posted a tweet this weekend showing that the game is indeed in the live stream. It seems likely that new images are being shown. The release date could also be announced. On the same day there is an event where journalists will have a hands one with the game.

Many people already assumed that The Last of Us: Part 2 would play a role in the State of Play. It is one of the last PlayStation 4 exclusives that does not yet have a release date. In addition, there are rumors that the game will appear in February 2020.

The State of Play broadcast will be broadcast on Tuesday at 10 p.m. Dutch time.