News | Fallout London mod releases in April

Fallout London, a mod for Fallout 4 that is logically set in London, is scheduled to be released on April 23, 2024.

The makers announced this on social media. The mod team has been working on the mod for years. The content of the mod is already finished, but the moderators want to perfect it before releasing it. In addition, part of the team says they live in countries where “conflict exists”, which does not benefit the speed of development.


News | Current-gen upgrade Fallout 4 postponed until next year

The promised current-gen upgrade for Fallout 4 won't be released until sometime in 2024.

Bethesda has announced this. The upgrade was initially planned for release this year. “Thank you for your patience as we work on the upgrade for Fallout 4. We know you’re looking forward to it – so are we! But we need a little more time and look forward to a return to the Commonwealth in 2024.”

The upgrade was announced last year in conjunction with the franchise’s twenty-fifth anniversary. This is a free upgrade for current owners of the game and will be available on PC, Xbox Series and PlayStation 5.

The upgrade will add performance mode options, higher frame rates and support for 4K resolution. Various bugs also need to be fixed and it contains more content for the Creation Club.


News | Bethesda releases Redfall launch trailer

Bethesda has published the launch trailer of Redfall.

Redfall is set in a village of the same name on an island, which is occupied by vampires who block the sun. In the game, players choose a character to take down the creatures together with other players or alone. Developer Arkane previously developed games like Dishonored, Prey and Deathloop.

Redfall will be available May 2 on Xbox Series X and S, Steam, Epic Games Store and Game Pass. The game has faced some criticism in recent weeks as the console version of the game can only be played at 30 frames per second on release.


News | Fallout 76 is free to play for a week due to anniversary

To celebrate the 25th anniversary of the Fallout franchise, anyone can play Fallout 76 for free for a week.

Bethesda has announced that. The company plans to celebrate the anniversary with special events throughout the month. The free Fallout 76 week has now started and will run until October 11. Prime Gaming subscribers can also continue to play the game for free.

In addition, Bethesda must give “significant discounts on the entire Fallout franchise”. The discounts run through October 12 on Xbox and PlayStation and through October 18 on Steam. Also coming next week is a free update for the free-to-play game Fallout Shelter, which will require players to counter an alien threat in a new storyline.

The first Fallout game came out in 1997. From Fallout 3, Bethesda took over the development. The last mainline single player game in the series, Fallout 4, was released in 2015, although the online multiplayer game Fallout 76 did appear in 2018. The game was criticized on release, but Bethesda has made many new content and improvements in recent years. A Fallout television series for Amazon Prime is also in the works.


News | Two Fallout London developers get job offer from Bethesda

Twee van de makers van de mod Fallout London hebben een baan aangeboden gekregen bij Bethesda.

That reports the team of Fallout 4 mod Fallout London via Discord and Twitter. Ryan Johnson, lead technical advisor to the mod team, will join Bethesda as an associate level designer. The team says that, “luckily for us,” they knew well in advance of Johnson’s move to Bethesda, which will allow the mod team to continue operating without his presence.

Dean Carter works as a project lead on the mod team and was also offered a job by Bethesda. The game developer had a role in mind for him at the English studio Double11, with which Bethesda is collaborating on the development of the mmo Fallout 76. However, Carter decided to decline the offer and continue working on Fallout London until the end.


News | Stealth Platformer Ereban: Shadow Legacy Revealed

During the Xbox and Bethesda Games Showcase, the stealth platformer Ereban: Shadow Legacy was unveiled.

The game seems to contain a lot of fast-paced platforming and sneaky stealth sections, where you have to survive between robot soldiers. The cel-shaded graphic style also stands out. Ereban: Shadow Legacy is published by Raw Fury and developed by independent studio Baby Robot Games.

In Ereban: Shadow Legacy, players control Ayana, the last descendant of a lost race. Players use mystical shadow powers and gadgets to survive as they search for the truth behind her past and a possible rescue from a dying universe.

The game is coming to Xbox Series X and S, Xbox One, and Steam sometime in 2023. The game will also be released on Game Pass.


News | The Elder Scrolls Online: High Isle is now playable

The latest chapter of The Elder Scrolls Online can be played starting today.

In High Isle, an expansion that costs 40 euros separately, players are taken to the Systres Archipelago also called The Systres, a small group of islands in the west of Tamriel where many Bretons can be found. Also, a free update is now available for all players, Update 34, which adds AMD’s FidelityFX Super Resolution, among other things, which should make the game run better, especially on older hardware.

After the expansion, Mundus Stones are now part of the armory system, making so-called Mundus Stone boons easier to swap between different builds and gear. Changes have also been made to the quickselect wheel, allowing players to set up multiple wheels for things like mementos and emotes, and more options to set up the primary quickselect wheel for combat items and consumables.

Due to the update, the music of the title screen can be adjusted in the settings. A so-called Accessibility Mode has also been added, which automatically switches all key bindings when a new input is detected. Developer Zenimax reports that there will be more accessibility updates in the future, targeting players using different inputs (such as controllers).

The Elder Scrolls Online: High Isle is available now for PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, and Stadia.


Review | Ghostwire: Tokyo

With Ghostwire: Tokyo, developer Tango Gameworks takes a completely different approach. With The Evil Within, the studio remained faithful to the previous work of founder Shinji Mikami, who earned his spurs with survival horror games such as Resident Evil. Ghostwire: Tokyo still has the necessary horror influences, but is much more action-oriented and also trades the stereotypical abandoned mansions for the beating heart of Tokyo: Shibuya. That works out well.

At the beginning of the game we see how a mysterious fog suddenly makes everyone in the famous district disappear. The normally insanely busy intersection in front of the train station in Shibuya in the blink of an eye changes into a ghostly scene, where only a few piles of clothing left behind are silent witnesses of the disaster that just happened.

There is still screaming music from the shops and all the billboards are still brightly lit, but there is no longer any shoppers to lure in. Yet the district turns out to be anything but deserted when not much later all kinds of ghosts and demons parade through the streets. Slenderman-esque businessmen, headless schoolchildren, those The Ring-esque girls; the entire nightmare cast is present.

The only survivor is you: Akito. He is fortunate that just before the fog rolled in, he was possessed by the ghost of KK, a deceased ghost hunter. Not only does this help Akito survive the fog, it also gives him supernatural powers. With a swift movement of the hand, he fires gusts of wind as if they were bullets. Armed with their combined forces and knowledge, Akito and KK set out to find out exactly what happened.

Shibuya definitely plays a starring role in this. The city looks really beautiful, partly due to the high-quality ray tracing. The game has several graphics options, including multiple options with ray tracing. I chose to play the game for the most part in Quality Mode, in which the game runs at ‘only’ 30 fps, but makes up for it with the high resolution and beautiful ray tracing. Those who prefer to play at 60 fps can exchange ray tracing for a stable 60 fps. There is also an intermediate option that allows ray tracing with a higher, but slightly more unstable frame rate and slightly lower resolution. In short: there is something for everyone.

Despite its original angles, Ghostwire still falls for a well-known pitfall: after a while the stretch is a bit out. The narrative passages, which usually take place in closed environments, are considerably stronger towards the end than the open world. After all, in the closed environments there are boss fights and a lot of paranormal activities are played that completely turn the environments upside down.

In the open world, which at first is so beautiful to explore, the endless confrontations with ghosts at some point become a routine job. You pop some fireworks from your fingers, pull the core out of your enemies in a spectacular way, and can continue again. Three blocks away, the same scenario awaits you.

It also doesn’t help that you unlocked all your powers quite early in the game. New skills can still be unlocked via a standard skill tree, but they mainly make your existing powers slightly stronger. Visually nothing changes and you don’t have to press any other buttons.

It’s a shame that Ghostwire already loses its powder in the first half of the game, because the game really has tons of originality to offer. For example, it was nice that you hear KK’s voice not only through all your speakers, but also through your controller. Normally I’m not a fan of audio through the controller, but in this case it makes KK’s voice completely ‘surround’ you, as if it were really a voice in your head. The controller’s speaker is also used to pick up some sort of noise when ghosts are around, which gives a pretty eerie feeling every time.
In any case, the audio is of a high level. Attacks from enemies, for example, really fly right past your head, but also while exploring Shibuya you can place a dog’s barking or a cat’s meowing quite well in space. Why is that important? Well, Shibuya’s animals can help you in many ways. Plus, you can pet and feed them! That alone is reason enough to go after animal sounds.

I can still fill paragraphs with fantastic details from Ghostwire: Tokyo, or anecdotal side missions that you find in the city, but I especially recommend that you discover all of that yourself. Tango Gameworks shows with verve that they can not only make gore horror, but can also pick your brain with paranormal horror. They can also create a beautiful game world. Making that game world fascinating to the end is only an improvement for their next game.

Conclusion:
Ghostwire: Tokyo is bursting with originality and also looks great. Still, that can’t prevent that typical open-world game routine creeps in towards the end of the game.

Ghostwire: Tokyo will be available on March 25 for PlayStation 5 and PC. For this review, the game was played on the PS5.

Score:

9,0

+ Very intriguing and unique setting
+ Top notch audio
+ Shibuya is beautifully crafted
+ Original combat system

– Very repetitive towards the end of the game.


Game Guide | Ghostiwre: Tokyo

Achievement / Trophy guide

Overview:
– Estimated achievement difficulty:  3/10
– Online:
– Approximate amount of time to Platinum: 35-45Hours
– Minimum number of playthroughs needed: 1
– Missable achievements  : None
– Does difficulty affect achievements: No ,  can play on any difficulty
– Unobtainable/glitched achievements : None
– Extra equipment needed: No

Ghostwire Tokyoite

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News | New Ghostwire: Tokyo Footage Released

Bethesda and Tango Gameworks have released a pre-launch trailer for Ghostwire: Tokyo.

The trailer was shown during the State of Play broadcast last night and can be seen in its entirety below.

Ghostwire: Tokyo is an action-adventure game that revolves around a remarkable event that wipes out 99 percent of the city. With special powers, players fight against different Spirits, so as not to disappear like the rest.

The game is being developed by Tango Gameworks, the studio behind The Evil Within. Tango is part of Bethesda, which has since been acquired by Microsoft, but Ghostwire: Tokyo is one of the games that is temporarily console-exclusive to PlayStation. The game will be released on March 25 for PlayStation 5 and PC.