News | Update that adds New Game Plus to Assassin's Creed: Mirage is available now

Update 1.0.6, which adds, among other things, a New Game Plus mode to Assassin's Creed: Mirage, has been released.

The update has been available for download since 1:00 PM Dutch time. This means that players can now start the story again with the progress and equipment they have made.

Furthermore, the update adds improvements to parkouring. Main character Basim can bridge greater distances after the update. Finally, the update fixes several smaller issues, including those affecting the graphics, audio and UI.

A permadeath mode was also initially planned for the game. In it, players have to start the game all over again if they die. However, that option has been postponed to early 2024. There is no exact release date yet.

News | Assassin's Creed Mirage studio continues to work on the franchise

Ubisoft Bordeaux, the studio behind Assassin's Creed Mirage released earlier this year, continues to work on the Assassin's Creed franchise.

This is evident from a tweet from Rik Godwin, who reports that he has completed his first week as head writer at the studio. He specifically mentions that he is working on the Assassin’s Creed franchise.

It is not clear what exactly is in development, but since Mirage has already been released and it is unlikely that DLC will appear for it, it could be a new game – although it is also possible that the studio will support other Ubisoft teams with the development of AC games.

Ubisoft Bordeaux also worked on Assassin’s Creed Valhalla DLC Wrath of the Druids and the live versions of the games Ghost Recon Wildlands, Ghost Recon Breakpoint and Rainbow Six Extraction.

Review | Assassin's Creed Mirage

Since the first Assassin's Creed, we have been more than sixteen years and almost as many main parts in the series. Nevertheless, we have never seen a game like the first part again. The sequels kept getting bigger and bigger, and became less and less about playing an assassin. Assassin's Creed Mirage goes back to the basics of the series.

Assassin’s Creed Mirage is set in Baghdad at the end of the ninth century. This time the leading role is for an old acquaintance: Basim. When we meet him in Assassin’s Creed Valhalla, he is already a seasoned assassin with a double agenda. In Mirage he is still a young street rat, who spends his days doing some menial work until something happens that suddenly makes him join the mysterious Hidden Ones.

Yet Ubisoft manages to make the most confusing intro ever in the series. In the first few hours, names and locations are thrown around, and the game jumps from one topic to another.

When the game really starts, Assassin’s Creed Mirage is a piece of cake. The game is built on the same foundation as Valhalla, Odyssey and Origins, but without a lot of baggage. So the same controls and menus, but not a hundred thousand different weapons, skills and question marks on an intimidatingly large map.

Without axes, beards and boat trips, Assassin’s Creed is once again about playing assassin. The extermination of members of The Order was of course still in the more recent parts, but had actually become more of a side issue. Here that system is magnified. You must first track down and unmask each target before you can strike.

That detective work has more meat on the bones in Mirage than in the previous games, although you still don’t have to be called Sherlock Holmes to solve a case. Actually killing your target is a new challenge. There are always a few different approaches to explore, but ultimately they all have the same ending, the end of your target.

Assassin’s Creed Mirage therefore keeps the momentum going, but many murders also feel rather interchangeable due to the relatively high pace. You rush from target to target, without ever really thinking about anything. A longer adventure in a large bazaar stands out in a positive way and brings out the best of Mirage. The mission carefully builds up to taking out your target, and is also set in one of the most authentic locations in the game.

The colorful spices and carpets in the stalls pop from the otherwise sandy brown screen, while chromatic aberration gives the whole a warm, almost dreamy appearance. All this makes Baghdad very attractive.

Other missions felt more routine in comparison, like stabbing a random soldier on the streets of Baghdad. The game could have slowed down the tactical throttle a bit more often, in order to really highlight the atmospheric locations and the actual assassinations.

Unfortunately, it doesn’t help that the targets in question are incredibly interchangeable. From the start of the game, people point very loudly in their direction and shout ’these are the bad guys, they have to die!’, and no one makes a critical comment. As a player you have to get that motivation from previous games. The existence of the Isu/Those Who Came Before is reduced to a trivial fact that no one really notices, and nothing is done with Basim’s double agenda from Valhalla.

It is an art to make a good prequel, as the ending point has already been determined. Mirage unfortunately misses the mark in that area and above all adds nothing to the existing canon of Assassin’s Creed. Mirage does add something to your general development: the brief history lessons about certain buildings, the city and local cultures are finally an integral part of the game again.

Assassin’s Creed Mirage is now available for PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S and PC. The game will also come to iPhone 15 Pro in 2024.



+ Tracking down targets provides excellent structure.
+ It’s finally all about assassinations again.
+ Baghdad is very atmospheric.

– Occasional Frame drops in busy areas.
– Negligible story.

News | First footage of Assassin's Creed Mirage shown

Ubisoft officially revealed Assassin's Creed Mirage during the Ubisoft Forward presentation

Information about Mirage has been leaked in recent weeks and last Tuesday Ubisoft confirmed the existence of Assassin’s Creed Mirage. During the Forward presentation it was finally time to show more of the game.

Set in Baghdad, the game begins during the city’s golden age in the year 861. Players take on the role of Basim Ibn Ishaq, who we know from Assassin’s Creed Valhalla, set twenty years after Mirage. In Valhalla we see Basim as a master assassin, but before that he was just a street thief. In Baghdad he meets Roshan – voiced by actress Shoreh Aghdashloo and leader of the Hidden Ones. Roshan becomes Basim’s mentor and trains him to become a full-fledged assassin.

Developer Ubisoft Bordeaux says it takes a lot of inspiration from the first Assassin’s Creed. The story is much more linear and the gameplay focuses on stealth. Basim has several tools at his disposal such as mines and poison darts. Although the RPG elements from previous games are no longer present, players can still upgrade their tools.

Parkour has also been overhauled. For example, Basim can use different poles to turn the corner or to cover great distances by launching itself. The gameplay of Mirage should be faster and more agile, not only in parkour, but also in combat.

Assassin’s Creed Mirage will be released in 2023 for PlayStation 4, PlayStation 5, Xbox One, Xbox Series X and S, and PC. An exact release date was not given, but previous rumors point to a release in the spring.