A recent Skull and Bones playtest has leaked more details about the gameplay of Ubisoft's pirate game.

Based on the Skull and Bones playtest, Exputer lists some details about the game. According to journalist Tom Henderson, Skull and Bones does not contain player-vs-player combat. He already reported in 2021 that that will be the case for land battles, but it now also appears that there will be no ship battles between players.

Henderson says that in the playtest, players can’t get off their ships at all, although they can collect materials like ore and wood and food. Players do this by looking at land from their ship and collecting the materials from a distance by clicking a button. The looting of settlements works in a similar way; players must fire cannons to weaken the settlement, then send NPCs at it.

In Skull and Bones, players start with a small boat, which they can upgrade by collecting all kinds of materials. Ships are categorized into five classes, including small and large. There seem to be three types of ships: Combat which do more damage, Cargo which have more space for materials)and Exploration (sailing faster).

The morale of the ship’s crew is crucial in Skull and Bones, as the NPCs must be kept happy. Players do this by providing necessities such as food and drink; if that doesn’t go well, a mutiny takes place.

Skull and Bones is set to release in April 2023 for PlayStation 5, Xbox Series X/S, and PC. It is unknown what Ubisoft plans to change and/or add to the game.